Drakothor Admin replied

513 weeks ago

Job Skills

1 Dragonsong Dive
(Limit Break Level 3)
30 Quest Jump
(Ability) Delivers a jumping attack with a potency of 200.
Returns you to your original position after the attack is made.
Cannot be executed while bound.

35 Quest Elusive Jump
(Ability) Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.
Additional Effect: Halves enmity

40 Quest Spineshatter Dive
(Ability) Delivers a jumping attack with a potency of 170.
Cannot be executed while bound.
Additional Effect: Stun
Duration: 2s

45 Quest Power Surge
(Ability) Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.
Duration: 10s

50 Quest Dragonfire Dive
(Ability) Delivers a jumping fire-based attack with a potency of 250 to all nearby enemies.
Cannot be executed while bound.

52 Quest Battle Litany
(Ability) Increases critical hit rate of self and nearby party members by 15%.
Duration: 20s

54 Quest Blood of the Dragon
(Ability) Increases potency of Jump and Spineshatter Dive by 30%.
Duration: 15s
Additional Effect: Grants Sharper Fang and Claw or Enhanced Wheeling Thrust when completing a combo with Chaos Thrust or Full Thrust.
Duration: 10s
Effects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.

56 Quest Fang and Claw
(Weaponskill) Delivers an attack with a potency of 200.
290 when executed from a target's flank.
Can only be executed while under the effect of both Blood of the Dragon and Sharper Fang and Claw.
Additional Effect: Extends Blood of the Dragon duration by 15s to a maximum of 30s

58 Quest Wheeling Thrust
(Weaponskill) Delivers an attack with a potency of 200 (290 when executed from a target's rear.)
Can only be executed while under the effect of both Blood of the Dragon and Enhanced Wheeling Thrust.
Additional Effect: Extends Blood of the Dragon duration by 15s to a maximum of 30s

60 Quest Geirskogul
(Ability) Delivers an attack with a potency of 200 to all enemies in a straight line before you.
Can only be executed when under the effect of Blood of the Dragon.
Additional Effect: Reduces duration of Blood of the Dragon by 10s

Class Actions

1 True Thrust
(Weaponskill) Delivers an attack with a potency of 150.
2 Feint *Not much use*
(Weaponskill) Delivers an attack with a potency of 120.
Additional Effect: Slow +20%
Duration: 10s
4 Vorpal Thrust
(Weaponskill) Delivers an attack with a potency of 100. Combo Action: True Thrust
Combo Potency: 200
6 Keen Flurry
(Ability) Increases parry rate by 40%.
Duration: 20s
8 Impulse Drive
(Weaponskill) Delivers an attack with a potency of 180.
10 Leg Sweep
(Weaponskill) Delivers an attack with a potency of 130.
Additional Effect: Stun
Duration: 3s (PvP 2s)
12 Heavy Thrust *To be kept up at all times*
(Weaponskill) Delivers an attack with a potency of 100.
170 when executed from a target's flank.
Additional Effect: Increases damage dealt by 15%
Duration: 12s
15 Quest Piercing Talon *Not much use*
(Weaponskill) Delivers a ranged attack with a potency of 120.
18 Life Surge
(Ability) Ensures critical damage for first weaponskill used while Life Surge is active.
Damage dealt will be absorbed as HP, up to 10% of maximum HP.
Duration: 10s
22 Invigorate
(Ability) Instantly restores 400 TP.
26 Full Thrust
(Weaponskill) Delivers an attack with a potency of 100.
Combo Action: Vorpal Thrust
Combo Potency: 360
Blood of the Dragon Combo Bonus: Grants Sharper Fang and Claw or Enhanced Wheeling Thrust
Duration: 10s
30 Quest Phlebotomize *To be kept up at all times*
(Weaponskill) Delivers an attack with a potency of 170.
Additional Effect: Damage over time
Potency: 30
Duration: 24s
34 Blood for Blood
(Ability) Increases damage dealt by 10% and damage suffered by 15%.
Duration: 20s
38 Disembowel
(Weaponskill) Delivers an attack with a potency of 100.
Combo Action: Impulse Drive
Combo Potency: 220
Combo Bonus: Reduces target's piercing resistance by 10% (Duration: 20s)
42 Doom Spike
(Weaponskill) Delivers an attack with a potency of 160 to all enemies in a straight line before you.
46 Ring of Thorns
(Weaponskill) Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Heavy Thrust
Combo Potency: 150
50 Chaos Thrust
(Weaponskill) Delivers an attack with a potency of 100.
150 when executed from behind the target.
Combo Action: Disembowel
Combo Potency: 200
Rear Combo Potency: 250
Combo Bonus: Damage over time
Potency: 35
Duration: 30s
Blood of the Dragon Combo Bonus: Grants Sharper Fang and Claw or Enhanced Wheeling Thrust
Allows use of Fang and Claw or Wheeling Thrust.
Duration: 10s

Cross-class Actions

1 Bladedance
(Limit Break Level 2) Executes a single target attack with a potency of 5000.
1 Braver
(Limit Break Level 1) Executes a single target attack with a potency of 2300.
2 Foresight (MRD) *OK cross class ability*
(Ability) Increases defense by 20%.
Duration: 20s
4 Featherfoot (PUG) *Not really worthwhile*
(Ability) Increases evasion by 12%.
Duration: 15s
4 Skull Sunder (MRD) *Not really worthwhile*
(Weaponskill) Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Heavy Swing
Combo Potency: 200
Grants Wrath when used with Defiance
Duration: 30s
Grants Abandon when used with Deliverance.
Duration: 30s
6 Fracture (MRD) *Not really worthwhile*
(Weaponskill) Delivers an attack with a potency of 100.
Additional Effect: Damage over time
Potency: 20
Duration: 18s
8 Second Wind (PUG) *Essential cross class ability*
(Ability) Instantly restores own HP.
Cure Potency: 450
Cure potency varies with current attack power.
8 Bloodbath (MRD) *Good to have*
(Ability) Converts 25% of physical damage dealt into HP.
Duration: 15s
10 Haymaker (PUG) *Not really worthwhile*
(Weaponskill) Delivers an attack with a potency of 170.
Can only be used immediately after evading an attack.
Additional Effect: Slow +20%
Duration: 12s
12 Internal Release (PUG) *Essential cross class ability*
(Ability) Increases critical hit rate by 10%.
Duration: 15s
26 Mercy Stroke (MRD) *Essential cross class ability*
(Ability) Delivers an attack with a potency of 200.
Can only be executed when target's HP is below 20%.
If delivered as the killing blow, up to 20% of your maximum HP will be restored.
42 Mantra (PUG) *Good to have* *particularly for raid situations*
(Ability) Increases HP recovery via curing magic by 5% for self and nearby party members.
Duration: 15s

Class Quests

Eye of the Dragon 30 (Lancer Lvl.30 Marauder Lvl.15)
Lance of Fury 35
Unfading Skies 40
Double Dragoon 45
Fatal Seduction 45
Into the Dragon's Maw 50
Sky's the Limit 50
Days of Azure 52
Heart of Justice 52
Sworn Upon a Lance 54
Dragoon's Errand 56
Sanguine Dragoon 58
Dragoon's Fate 60

Level 50 Rotation

Heavy Thrust > B4B > Impulse Drive > IR > Disembowel > Power Surge > Chaos Thrust > Jump > Phlebotomize > Leg Sweep > True Thrust > Dragonfire Dive > Vorpal Thrust > Life Surge > Full Thrust > Spineshatter Dive

Level 60 Rotation

Heavy Thrust > Battle Lit + B4B > Impulse Drive > Strengh Pot > Disembowel > Internal Release + BotD > Chaos Thrust > Power surge + Leg Sweep > 4th > Gierskogul > Phlebotomize > Jump > True Thrust > Dragonfire Dive > Vorpal Thrust > Life Surge > Full Thrust > Spineshatter Dive > Repeat

*4th = fang and claw/Enhanced Wheeling Thrust
*B4B = Blood for Blood
*BotD = Blood of the Dragon



last edited 513 weeks ago by Drakothor

Bowen Default replied

513 weeks ago

I would add this:
while your Blood of the Dragon is on CD, which is about 1 minute, you want to use Gierskogul 3 times before using BoTD again. I think the key number as to when you should use Giersokogul during your rotation is when BoTD is at ~21 seconds, depending on latency and/or skill speed.

Sometimes I even use Battle Litany before HT just because I can't double oGCD and Elusive Jump towards the boss at start of a pull, for the shits and giggles and getting into the rotation faster.

Otherwise, that's spot on.


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♪Yeah the truth can never be written♪
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Ravenblade Admin replied

513 weeks ago

Thank you Drako for your wall of txt ;P
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